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Loft Modern House The idea of loft space is quite attractive and interesting for a growing number of young people around the world. So what is a loft space? Loft in summary means a large and undivided floor on a factory, warehouse or another industrial area. SketchUp Models for Tiny House Plans April 28, 2014 Shawn A. Dehner sketch up models, tiny house sketch up models, modifiable sketch up models. Free 3D Scene House Model Sketchup File 54 By Nguyen Duc Dung Free 3D Scene House Model Sketchup File 53 By Hung Vo Anh Free 3D Scene Living room, Kitchen, Bed room Model Sketchup File 52 By Thang Vu. Sketchuptexture Free 3D Models - HOUSES - VILLAS. Gustavo Pessini designer Vilius Kazlauskas designer Ricksen Construction designer Topper Chompunuch designer Taufik Mulyaman designer Erick Andre Rivero Zanatta designer Thilina Liyanage designer. May 19, 2020 The color mixture on this homepage is pretty awesome. Although 3Dexport is a marketplace for 3D models, you can also get free SketchUp models from this site. In addition to free 3D models, this site offers CG textures and tutorials. To access free SketchUp models on this site, click on the free 3D model’s section at the top of the homepage. It is a site that offers free and paid 3D Models for 3D Artists. Free sketchup models and contents of other 3d programs.You can share your free models with us.

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Modeling Framing in Your SketchUp Models with House Builder and 1001Bit Tools

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In today’s video, we’re going to use a pair of extensions to create a wood framed house model in SketchUp.
The first is called house builder – it’s an extension from TIG that as far as I know, can only be downloaded from a forum post in SketchUcation. The second is 1001 Bit tools, which I’ve talked about a bit in the past. It has a great rafter framing tool that we’re going to use.
Housebuilder allows you to generate framed wall assemblies, as well as generating roofs, and probably most importantly, openings in those wall assemblies.
We’re going to start off by drawing the outline of our house, then we’ll use house builder to generate our framed walls.
Note that you can adjust all the settings for the framing in the settings section.
Once you’ve drawn the outline of your framing, you can come in and add walls along the lines that you’ve outlined.
Now, you can add openings using the opening creation tools. This extension comes with the ability to quickly add door and window openings, as well as move them around within house builder assemblies. This allows you to quickly and easily generate openings in your framed walls with proper framing.
Once we’ve developed this for our first floor, we’re going to add rafters with 1001 bit tools. I will note, you could also use and extension like Medeek Truss from Nathaniel Wilkerson, but that is a paid extension, where 1001 bit is free.
Now, we can add our upper level framing, then we’ll work on our roof. In this case, what we’re going to do is use 1001 bit tools to generate the rafters along our edges. Once again, Medeek Truss gives you more options for this if you don’t mind paying a few bucks.
To use 1001 bit tools, we’re going to start by generating the footprint of our roof as a face. Then we’ll use the “Automatically Create Hip Roof” function to generate the roof faces, then finally we’ll use the generate rafter function to finalize our roof.
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SketchUp Tutorial for Beginners – Modeling a House

In this video, learn to model a basic house in SketchUp with the push pull and offset tools!

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To start, we’re going to draw the footprint of our house. If it’s a rectangle, you can just activate the rectangle tool by tapping the “R” key, then typing in the measurements of your house and hitting the enter key.
Now that we have the footprint of our house drawn, we’re going to use the push-pull tool to extrude our house into 3D. To do this, activate the push pull tool by tapping the “P” key, click once on the face of your house, then type in the height you’d like to see and hit the enter key. This will extrude your house at the height you entered.
Now that we have our house shape, we’re going to add slope to our roof. Probably the simplest way is to find the midpoint of your house, then use the line tool to draw a line up 3’. Once you’ve drawn your line up, you can draw lines to the two corners to create a face, then erase your center line so that the face you created is one uniform face. Then, use the push-pull tool to extrude this face to the back side of your house.
Remember that you can use inferencing as you do this to quickly draw this new shape to the back side of your house. You can click anywhere on the back side to do this.
Now what we’re going to do is use the offset tool to draw our eave. Remember, the offset tool will draw a series of lines based on the lines around the perimeter of a face. Activate the offset tool, click on your face, then type in a distance, like 6”, and hit the enter key. Now clean up the new face that was created, then push pull it so that you have a 12” overhang on one side, then extrude it back the other way so you have a 12” overhang on the other side.
Now, let’s add a door and a window. To do this, we’re going to use the rectangle tool to draw our door, then use the offset tool to create some trim. You can start by using the rectangle tool to draw your door – in this case, draw a rectangle that’s 3’ wide x 8’ high. Now, use the offset tool to draw 3” of trim. You can push-pull this trim 3” or so to give your trim some detailing.
Let’s do the same thing with our window – draw a window on the wall to the dimensions you’d like, then use the offset and push-pull tools to create your trim.
The other thing we can do now is create a chimney. To do this, I’m going to start by drawing one line right off our roof along the green axis. Once you’ve done this, you can use the rectangle tool to draw a rectangle the size of our chimney. From here, you can either extrude this rectangle down using the push-pull tool, or you can just manually draw in lines along the blue axis that intersect with your roof to fill in the faces. This is probably a cleaner solution.
Finally, if you want to, you can come in and add materials to your house using the materials section in your tray. This is quite easy – just click on the material you’d like, then click on the face you’d like to color in order to apply the material.
One thing I’m going to do really quick is add a wainscot to our model. To do this, all I’m going to do is use the move tool in copy mode to copy the lines around the base of our model up about 3’0”. Simple double click on the face on the bottom to select the perimeter, deselect the face by “Shift Clicking,” and use the move tool in copy mode to move the perimeter lines up about 3’0”. You can push pull it slightly to give it a little depth, then apply a brick material. You could even model a small cap in here if you wanted to.